Friday, April 29, 2005

[Bliss Stage] First Playtester?

Mostly for my own reference

(oops... forgot link.)

For the curious, here is my general plan for game production. Subject to change at any moment:

Polaris, All Men Are Brothers Edition -- soon
Bliss Stage, Zero Stage Edition
Polaris, Supernumery Edition (if I sell out AMAB too quickly)
Polaris, Red Chamber Edition (aka Pretty Polaris)
Bliss Stage, Initial Stage Edition
A Polaris Companion
Chorus, or Tactics, or some other really big project


Anonymous Anonymous said...

I don't understand the meaning of the different editions.

2:35 PM  
Blogger Ben said...

Polaris Edition Guide:

1) All Men Are Brothers Edition. A limited, 108 copy run of the low-art version. The covers are a unique color, and each one is inscribed with a unique character name (in Chinese and English) from the classic Chinese novel All Men Are Brothers, a major inspiration for the game, and stamped with the author's chop. Due out GenCon or DexCon '05.

2) Supernumary Edition. If the All Men Are Brothers Edition sells out quickly, I will be printing more to fill in the gap between now and the Red Chamber edition. These will have a different color cover, no name written in, and will only be signed by the author if you meet him at a con or something.

3) Red Chamber Edition. Fully revised text, hard-cover stayflat binding, images on every page, many full-color. Think more like "picture book" than "role-playing game." Also named after a Chinese novel. Due out GenCon '06.

4) A Polaris Companion. First Polaris sourcebook. Will have, at the very least, extra traits and LARP rules. Designed to fit nicely on the shelf beside the Red Chamber edition. GenCon '06?

Bliss Stage Editions

1) Zero Stage Edition. The initial PDF for the Mech A RPG contest.

2) Initial Stage Edition. A soft-bound, manga sized volume, with revised rules, lavishly illustrated by Andy's doujinshi artists buddies in Japan.

3) Final Stage Edition. Produced after the apocalypse, this is a guidebook for young soldiers in the dream war. ;-)

3:42 PM  
Anonymous Anonymous said...

Sounds fantastic. I just got done reading it and e-mailed you, so you know my feelings on the game.


You're going to be at Dexcon and Gen Con? Wonderful, I plan to be at both of them too. Fantastic.

5:39 PM  
Blogger DevP said...

Not that you *need* another playtest feed frenzy, but... My friends in DC are having a house party on July 4th, and this might be just the game to show off there, for a (1-shot) play test. I'm just saying.

In any case: a rigorous schedule, but cool.

6:50 PM  
Blogger Ben said...

Dev -- Hopefully, you should have the real honest-to-goodness game in your hands by that time, so it can just be play, rather than playtest.


11:04 PM  
Anonymous Anonymous said...

Hey, while you're in town, we should game some. I'm more interested in Bliss than Polaris, but I'll try everything at least once :)

12:13 AM  
Blogger Ben said...


You're more interested in a game about sex, love, and war in a head-trip dreamscape than in a game about a bunch of effete, angsty white guys?

Shame on you! ;-)


P.S. In all seriousness, I don't think Bliss Stage is ready for playing yet. Soon. Soon.

5:04 PM  
Anonymous Anonymous said...

=P Well, I've got giant robots on the brain. Aside from Gundam(which really is boring to me), there has been a dreadful lack of giant robot anime lately. Besides, I'm also a sucker for the trauma/headfuck stuff in general- I love Requiem for a Dream. If you get to add in giant explosions to it, it fulfills my higher brain needs along with the reptile brain's need for loud noises and bright lights.

11:58 AM  
Blogger Ben said...

Let's playtest it! I'd be up for some balls-to-the-wall sex, war, robots, and angst.


12:09 PM  

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